Thursday 22 April 2010

Entertainment design


Entertainment design! My favourite module of the first semester. For this module we had to create a large scale concept of an interactive media piece as well as a small interactive piece of our own. My large scale concept and interactive submission were both about the same game concept, involving a cat and a dog trying to find their owners after they are left alone at home.
After a huge amount of sketchbook work and after dismissing many many ideas, i settled on this idea because i had very high hopes for it.


After i developed my idea i began to work on the large scale concept, because that was easier to think about at the time, rather than how i was going to make an interactive piece with next to no knowledge in actionscript at all. My idea morphed into a full game design, where the player chooses to utilise the abilities of the dog and the different abilities of the cat in order to progress along the levels.


For my interactive piece i decided to implement the only piece of code that i could get to work, which was a scrolling background and controllable characters that can walk across the screen. Even this in itself was a daunting and terrible task, as an artist. Actionscript just doesn't ever seem to want to listen to artists! But in the end i got it finished, and all working correctly, even adding in a special ability button, and a swap character button, which i was indeed very proud of.

Here's a link to the finished interactive piece, which i titled "Unity"


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